Two more from the world of GDC this week and one to make us think.
The 5 Pillars & Pitfalls of Indie Game PR – Another really good talk about making your game public. I include a lot of these but I find it one of the most important and least understood areas of my current knowledge so far.
Game Studio Management: Making It Great – Not the most attractive of titles but a really good talk. Applicable to a lot more than just game studios, I found this really interesting as it hit home with a lot of what I have to deal with in my current day job. Best takeaway? An incompetent nice guy is far better than an competent douche!
Making Games In Tehran – this is a very grounding article. Better to read it than me try and explain but let’s just sat it puts our fears of #indiepocalypse into perspective…
