Glo

Glo – Update 5

So a quick update on last weeks activities: Finish the remaining 50% of beta levels – I’ve got all 25 levels complete now and the first boss. There’s still some fine tuning for the boss but I think it’s pretty much there for the beta test. Generate a banner ready for marketing purposes – I …

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Glo – Update 4

Hey everyone, how’s it going? Last week I decided to take a slightly different approach to setting my task list. I realised there were some big areas I needed to focus on getting to a certain point before going back into iterating on each task. I think it really paid off as I managed to …

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My Genius Wife!

Hey everybody, how’s it going? Hope you all had a great weekend! I took a break from developing this weekend to enjoy some more family time, but that didn’t stop me and my wife discussing some of the less intensive aspects of the game design. We spent quite a bit of time discussing soundtrack options. …

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Eureka! Moment

Hey everybody, how’s it going? One of my main aims for getting a nice look to #Glow was to have the ability have different colour glows. I feel it’s really needed to avoid the game looking too stark and to add some overall eye candy to the experience. The way I’ve been generating the glow …

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