Busy week of biz dev last week! I’d originally set out to achieve:
- Create a trailer
- Complete the press kit
I managed to get trailer created early in the week that I was really happy with. It took a late night but it was worth it! With the trailer complete I was able to also fully complete my press kit.
With that done I also found out I was accepted by Steam as a developer so went on to create the #Glo coming soon page. Followed by integrating with the Steam SDK and then adding Glo details to a bunch of other pages:
With a good amount if biz dev done and tying up with Steam that now leaves me free to focus on finishing the game dev side of things. This week I will be focusing on:
- Getting sliding platforms to work (those vertical ones are tricky!)
- Finishing the first pads of the remaining 50 levels
